Piczo

Log in!
Stay Signed In
Do you want to access your site more quickly on this computer? Check this box, and your username and password will be remembered for two weeks. Click logout to turn this off.

Stay Safe
Do not check this box if you are using a public computer. You don't want anyone seeing your personal info or messing with your site.
Ok, I got it
Back To Home Page
Crash Bandicoot XS
Crash Bandicoot: The Huge Adventure, released in Japan as Crash Bandicoot Advance (Kurasshu Bandikū Adobansu?), and in Europe as Crash Bandicoot XS is a platform game made by Vicarious Visions for the Game Boy Advance. It is named after the main character, Crash Bandicoot. It was released in 2002. It is the seventh Crash Bandicoot game to be released, and the first handheld Crash game. In it, Cortex shrinks the world to be smaller than him, and it's up to Crash to return the world to normal size.

Gameplay.
The gameplay is characterized by a limited environment, and by the breaking of crates, most of which contain some bonus. Breaking all of a level's crates earns the player that level's white gem. The player can collect additional white and colored gems by finding and touching them. Colored gems activate secret areas. If one collects all of the gems in the game, the secret ending is activated. Stepping on a question-mark platform takes Crash to a bonus level.

Crash has several moves at the beginning of the game: jumping, spin attacking, body slamming, sliding, ducking, crawling, and an extra-high jump performed by sliding or ducking and then jumping. Crash also collects a special ability after beating each boss. The special abilities earned during the game are super body slamming, double jumping, tornado spin attacking and speed shoes.

After collecting a level's crystal, time trial is activated for that level. The player receives a relic upon performing especially well on a time trial. There are three relics to collect from each level, which are colored, in order of increasing difficulty, sapphire, gold, and platinum.

Crash Bandicoot: The Huge Adventure does well copying most gameplay elements of Crash Bandicoot 3: Warped. However, relics are indisputably easier to acquire in Crash Bandicoot: The Huge Adventure than in Warped. The game was well-received by critics, due to sticking to the Naughty Dog format, receiving a 9/10 from IGN.


Synopsis.
In a mysterious space station orbiting the Earth, Uka Uka is upset with Doctor Neo Cortex for failing him once again, but Cortex promises a plan that will bring the Earth's inhabitants down to size. Cortex then introduces his relatively new Planetary Minimizer, which he immediately uses to shrink the Earth down to the size of a grapefruit. The situation is brought to Aku Aku's attention when Cortex taunts the now-microscopic people of Earth. When Aku Aku informs Crash of the Earth's predicament, Coco assumes that Cortex is using the Crystals to power his shrinking machine, and requests that Crash find the same kind of Crystals around the world, which she will use to build a device that will reverse the effects of Cortex's Minimizer.

After Crash fends off Dingodile, Doctor N. Gin, and Tiny Tiger, Cortex decides to deal with Crash himself by firing the Planetary Minimizer at him. Unfortunately for him, Crash tricks him into shrinking the colored Gems that stabilize the Minimizer, causing it to malfunction. The unrestrained effects of the Minimizer fuses Cortex and the previous bosses together, creating a monster known as Mega-Mix, who chases Crash down the space station's hallway in an attempt to kill him. Fortunately, Crash escapes back to the Earth just in time for Coco to use the Crystals that Crash has gathered to return the Earth back to normal. The Earth is returned to its original size, while Crash returns to earth on his hoverbike and the space station outside earth explodes with Cortex and the others in it.