Stay Signed In
Do you want to access your site more quickly on this computer? Check this box, and your username and password will be remembered for two weeks. Click logout to turn this off.
Stay Safe
Do not check this box if you are using a public computer. You don't want anyone seeing your personal info or messing with your site.
Crash, Boom, Bang!, released in Japan as Crash Bandicoot Festival (Kurasshu Bandikū Fesutibaru?), is another party game (after Crash Bash) in the Crash Bandicoot series, released in the United States on October 10, 2006 for the Nintendo DS. It is developed by Dimps. This is the first Japan-developed Crash Bandicoot game. 40 minigames are available, and 4 characters can play on a board at the same time. It is the first Crash Bandicoot game to be originally released in Japan.
ontrary to the previous game in the Crash Bandicoot party games, Crash Boom Bang! takes on a Mario Party-esque board game style, complete with a dice mechanism and 40 different minigames, many of which use a new DS Motion Panel Communicator, used to communicate with or distract (depending on the situation) other players through "Motion Panel Messaging".
Modes.
* Adventure Mode - This is where the main story takes place, and where you unlock most of the content in the game.
* Festival Mode - A free-play mode where you choose a minigame and play against CPU or human opponents.
* My Room - A mode that reveals the character's bedroom (much like Sonic Shuffle and Mario Party 4), in which won prizes are kept. The decoration of the room is different for each character (except for Crash and Fake crash which share slight differences).
* The Viscount (the host)
* Aku Aku (tutor)
* Doctor Nefarious Tropy (cameo)
* Polar (cameo)
* Doctor N. Gin (cameo)
* Tiny Tiger (cameo)
* Lab Assistants (appear in certain games)
* Bandicoot Girls (They are in some games throwing the ball to you and they are the goalie)
* Uka Uka (purchaseable item)
Story.
While developing a resort in Tasmania, the Viscount finds a map of an ancient city containing the fabled Super Big Power Crystal. He attempts to find it himself, but due to the large amount of puzzles, he fails miserably.
In the resort, the Viscount decides to gather up the world's cleverest and strongest bunch of characters and con them into finding the Crystal for him. He sends an invitation to Coco Bandicoot, inviting her to the World Cannonball Race, where the winner earns $100,000,000.
The race starts in Port Town, with the winners traveling in a boat to a large desert. Legend has it that four stone tablets are buried somewhere in the desert, and the contestants are sent out to dig for them and bring them to the Viscount. According to the stone tablets, the actual location of the Crystal is hidden somewhere on the ancient map. Before he can investigate the matter further, Doctor Neo Cortex swoops in and snatches the map. As the two struggle for the map, the map is torn to shreds.
Cortex sends his loyal Lab Assistants to find the pieces of the map scattered throughout the big City and bring them to him. Now that the contestants know about the map, the Viscount decides to reveal his true intentions: The Super Big Power Crystal can grant a single wish who whoever obtains it, and the Viscount is willing to give a large sum of money to those who help him find it. Finding the Power Crystal is impossible without the Final Key, so the Viscount boards his plane to travel to the North Atlantic Ocean in search for the Final Key. But the plane is full, and the Viscount will only take those along who are capable enough to pass up the plane. With the help of an explosive volcano, the contestants are able to board the Viscount's plane.
On the Viscount's ship, the Viscount tells the group the story of an explorer who found the Final Key, but was unable to find the Power Crystal. That explorer was the Viscount's grandfather. As the explorer sailed back to his homeland to recollect his thoughts, his ship crashed into an iceberg and sank, taking the Viscount's grandfather to a waterey grave. "Sounds like a movie," remarks one of the attendees. The Viscount tells them to dive to the sunken ship and retrieve the Final Key, much to their shock, considering the near-freezing temperatures. Despite this, the group is able to find the Final Key before succumbing to certain hypothermia-related death. With all the pieces of the puzzle at hand, the Viscount victoriously enters the Tower, where the Super Big Power Crystal awaits its owner.
Just as the Viscount is about to make his wish, Crash steps forward and makes his wish of a large pile of Wumpa Fruit, much to the Viscount's grief. "May peace prevail on Earth," says Coco.
Features.
The game includes the following features:
* A Mario Party-esque board game style, complete with a dice mechanism and 40 different minigames, many of which use a new DS Motion Panel Communicator, used to communicate with or distract (depending on the situation) other players through "Motion Panel Messaging".
* LAN capability.
* 3D graphics, use of the touch screen, microphone, and wireless network.
* A "betting feature", in which players bet on the outcome of a game, used to earn points, which are used to purchase new items. Up to 45 collectible and tradable items are known to exist in the game.
Reception.
The game has garnered a very lackluster reception from critics and fans for being mostly criticized for the dull minigames and purely-cosmetic Crash license. Some felt like the game didn't look or feel like a Crash Bandicoot game, but a rip-off of the Mario Party series. It earned a 4 out of 10 rating from Nintendo Power,[citation needed] and the game was recently criticised by Electronic Gaming Monthly, saying "The story mode boards are needlessly complex and time consuming. But the more fundamental problem here is that only a handful of the 40 minigames are any fun - the rest are a mess."
Reviews.
GameSpot - 4.3 out of 10
IGN - 2 out of 10
Nintendo Power - 4 out of 10